2/4/2024 0 Comments I am fish gameplay![]() If joe the rank 3 rogue goes and plays his lobster rank dh, the xp is still there, and joe becomes a big fish in a small pond, eventually he’ll eat all the smaller fish and starve afterwards, crying (call me out on this one, but youtube showing me the crybabying of venruki in the recommended tab also helped with my point here), crying over the fact that they have no players to do arenas or solo shuffle. Think of the smurf queue from league, tho even that isn’t as good as it could’ve been. Maybe with the war within, where more stuff becomes account bound, if you have 2.4k or more rating on one char, be placed only with people of that same rank. Yes, and shouldn’t there be anything done about them? Sure, the pvp community is spread in the Q’s mentioned, however, are you really going to tell me with a straight face that someone who does the first 5 Qs, started to like it, steps into the last 4 to try them, and only outside of solo shuffle they’re being kicked for no experience, while in shuffle they have to face the glad rejects on their alts or mains that went on a lose streak to drop the mmr fair? If you were able to get the elite pvp set like how you can get the mythic set alone in 1 or 2 xpac, ye, no complaints about these Qs, keep it as wild and unbalanced as you wish, however, we’re not in a world where that’s a reality.Īs I’ve said previously, since bfa season 1, when I first went going for the elite pvp set since it was made easier, I started doing rated arenas and with the addition of solo shuffle, I kept doing so, however, how did it get to such a point that at lower ratings I have to deal with the gladiator rejects? That’s the main topic regarding more players in pvp, you look at shuffle, gotta wait 10-30 minutes to be paired with 2.4k people while you’re 1.5-1.7, go 2-4 at best to be able to get the elite mog set, only the armor, 2.1 for the weapon’s is another story. I mean, if the non-rated Qs would give you progress in any way shape or form for the elite set sure. One of the few times they DID listen was adding Solo Shuffle - but they once again messed that up by screwing up healer MMR, a problem they STILL haven’t fixed 12 months later. Now make the same mistake of being slow to address a problem 20x over the course of 6 or 7 or 8 years - you’ve just culled half or more of all players you started with. Lets say its 5% of people that take a break do not return. When you’re slow to address a problem, many players take a break - some of those players don’t return. ![]() Guess when that issue was first brought to their attention (this season)? November 14th, but if we’re being honest, it was brought to their attention way back in summer this year. Recently the problem they fixed was MMR issues. Blizzard are always 1-2 months behind whatever the problem is. ![]() Im going to play another game.Īs for why PvP doesn’t grow - same reason the game doesn’t grow. If you remove 2s and shuffle, im not going to 3s. There’s no real way to fix it without removing game modes and you might say ‘easy, remove 3s’ or ‘remove 2s’ or ‘remove shuffle’ but thats the primary reason a lot of people play the game. If there are 10,000 people queueing 2s every week, well, you’re probably only going to play against 500 of them if you’re above 2100 MMR. There is actually a lot of players in PvP - the issue is they’re spread over like 12 different game modes.Īnd then even within the last 4, they’re spread out over MMR ranges.
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